Chocobo Naming Contest!

Update: Please note entries for the contest are closed. Winners are announced here.

Ever tried coming up with the ultimate Chocobo name? Well, now you can put that to good use and win a fantastic prize by entering into the Chocobo Naming Contest! Submit your favorite Chocobo name until August 10th, 2013, and you could win!

The 5 best entries will be featured on ffxivguide.net and will qualify for one of the following prizes: First place gets a Final Fantasy XIV Realm Reborn Standard Edition for PC (valued at $29.99)! The four runner ups will get a free copy of the FFXIV A Realm Reborn Guide from KillerGuides (valued at $19.99)!

Chocobos aren’t only cute, fantastic, and a great means of fantasy transportation, but now you can use them to win a prize as well! Only one name per participant, so only submit your best favorite!

To enter the contest simply post your favorite Chocobo name in the comments below(don’t forget to fill in the e-mail field – we’ll use it to contact you if you win!)

Chocobo Contest

 

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FFXIV A Realm Reborn Leveling Tips From 11-20

Update: This article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

After a player has reached level 10 on their Disciple of War or Magic job, options for leveling up become much more diverse. That said, similar principles to the 1-10 progression apply. Players should continue to complete quests, which will lead them to new quest areas. FATE’s should be done when convenient to do so. However, if this is a first job, completion of the storyline quests is a priority. By simply going where the quest lines direct, players are introduced to their first encounter with the game’s dungeon system. These experiences give a tremendous amount of experience, and also offer opportunities for much improved gear.

FF14 Gameplay

Dungeons and Duty Finder

There are three dungeons that assist in leveling in this range. The first is Sastasha Seagrot near Limsa Lominsa in Western La Noscea. This is tuned for character levels 15-17, though level sync allows higher level players to participate and gain experience as well. The next dungeon is Tam-Tara Deepcroft,in Central Shroud near New Gridania. This is for levels 16-18. The final dungeon is Copperbell Mines in Western Thanalan near Ul’Dah. The optimum levels for this dungeon are 17-19.

For first time explorers, the storyline quests will direct them to travel to the dungeon. When this happens, there is an NPC at the entrance that needs to be spoken with. After completion of that, the dungeon is unlocked for duty finder use. That means players can select their intended dungeon, and the game will form a party for them and indicate when it is time to enter.

The experience bonus to monster kills in dungeons is significant, and completing the dungeons will also complete portions of a job’s hunting log for even more experience. This makes these dungeons a fantastic source of experience points and gear, even for players who have already completed the associated storyline quests. Most players will queue for a dungeon while completing other tasks during their wait time.

Levequests

Leves continue to be a good way to level up, and players can utilize the NPC’s in Western La Noscea, Central Shroud, or Western Thanalan for appropriate leveled leves. The speed bonus for completing a levequest is almost as significant as the bonus for raising the quest to maximum difficulty. Therefore, soloing levequests at low difficulties for speed is efficient, particularly if a player has a high allowance of levequests built up.

On the chance of repeating myself, this article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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Leveling Tips in FFXIV Realm Reborn

Update: This article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

Want to get ahead of the crowd when Final Fantasy XIV: A Realm Reborn launches? Read on for some leveling tips to keep you ahead of the game!

FF14-Realm-Reborn

Quests

Quests are the easiest and most straightforward way to level up in FFXIV. FFXIV’s quests are of the standard MMO variety most players will be familiar with. Main scenario quests are differentiated from general quests by their meteor icon. Progression in the main scenario unlocks new features, many of which will expedite the leveling process, so do not neglect these quests.

Guildleves

Guildleves are like repeatable quests. Guildleves are only accessible after completing a special quest at level 10. You may accept various types of guildleves from NPCs known as levemetes, so long as you have leve allowances, which are granted at a rate of 3 every 12 hours.

Full Time Active Events {FATE)

The FATE system is similar to the dynamic event systems from Guild Wars 2 and Rift. Currently running FATEs will appear on your map and you will automatically join the event if you are in range of it. You will be rewarded with an amount of XP that varies depending upon your contribution. If your level is too high for the FATE, you can click the Level Sync button in your quest list to temporarily become the appropriate level.

Hunting Log

Absolutely do not forget about filling up your Hunting Log! If you find yourself tempted to complain that you’ve run out of quests, you have likely been neglecting your Hunting Log. The Hunting Log provides XP for killing a certain number of monsters of the same type. Think of it as a hit list. After you’ve killed the requisite number of victims, you receive payment in the form of XP.

Dungeons

Dungeons, which are unlocked individually during the main scenario, are the best and fastest way to level up in FFXIV. You can register yourself in the queue for a dungeon with the new Duty Finder. It’s considered as one of the best way to make Gil as well as monster grinding. You will be automatically matched with players of the appropriate roles from across all servers, and teleported to your dungeon.

Upon completion, you will be teleported back to your previous location. For this reason, you are encouraged to solo, craft, or gather while you wait.

And Finally, the most important thing to remember about leveling up in FFXIV is to make use of the variety of activities available to you!

On the chance of repeating myself, this article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on the leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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Final Fantasy XIV: A Realm Reborn Features an Armory(Class and Job System) Reborn

Update: This article is just a brief primer on armory. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on armory, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

ffxiv armory gameplay

With Final Fantasy XIV set to relaunch this August, the Armory system has received a major overhaul. Like the previous version of the game, your character’s class is determined by the weapon you are equipped with, which can be changed at will. However, the system has been significantly streamlined since development began on A Realm Reborn. Now, players must first complete their level 10 class quest before they are allowed access to the Armory. All class gear is now stored in the Armory Chest, and multiple gear sets can now be saved, allowing players to easily change their class on the fly.

Gear Sets

After unlocking the Armory, players may manage their gear sets by clicking on the Gear Set List from the Character menu. Players may even save these gear sets to their hot bar, allowing them to swap classes at the press of a button.

Armory Chest

Previously, gear was stored in the inventory along with all other items. However, when ARR launches, gear will be stored in its own dedicated area, giving adventurers plenty of space as well as a more sensibly organized inventory. Each gear slot has its own dedicated section in the Armory Chest, allowing storage of up to 25 pieces of gear of each type.

The Benefits of Leveling Multiple Classes

Unlike most MMORPGs, FFXIV allows players to play every class on a single character. If players have leveled multiple classes, they will be allowed to choose from a limited number of eligible skills from other classes to use on their current one. The number of skills players may choose from this list at a single time increases as they level up. This system allows for a degree of personalization as well as an incentive to try new things.

Jobs

Jobs are advanced forms of FFXIV’s classes with more specialized roles optimized for group play, and features such series staples as the Black Mage, Summoner, Paladin, and more. The system is designed so that, generally, players will want to solo as their basic class and reserve their job for parties. Upon attaining access to a job, players may switch to that job from the associated class by equipping a soul crystal, which will allow access to job-specific equipment and actions.

The Armory is one of FFXIV’s defining features, and with A Realm Reborn on the horizon, it is about to get significantly better.

On the chance of repeating myself, this article is just a brief primer on armory. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on the armory, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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FFXIV A Realm Reborn Leveling tips from 1-10

Update: This article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

Leveling your Disciple of War job in FFXIV is a fairly straightforward and rewarding process. Often, players find themselves participating in leves and fates, as well as progressing through the various dungeons and story line quests. Levels 1-10, however, look a little bit different than mid game and end game play.
FFXIV Leveling

Levels 1-5
Levels 1-5 are fairly straightforward, particularly when leveling your first Disciple of War job. There are a variety of quests designed to help you become acclimated with your starting town, and to give you an opportunity to access all of the aethernet points throughout. These quests are typically sufficent to move a player’s level close to level 5.

However, if you would like to get a jump start on the process, a quick tip is to go directly outside of town before initiating or turning in any quests. Here’s why. At level 1, level 1 monsters will give a great deal of experience points and also allow for chain bonuses. Monsters up to level 3 will present no problem for even a level 1 adventurer, and the level of experience gained combined with the chain bonuses can move you to level 3 or 4 in under five minutes of grinding. This can be a worthwhile diversion that takes very little time to complete.

Levels 6-10
By this point, if you have done the associated quests with both the town and your job choice, you should have quests that take you outside the city walls. You should also have your hunting log unlocked from your job trainer. If you have not completed those quests and unlocked the log, go back to the guild associated with your FFXIV job and do so before continuing. Once that is done, head to the next quest objective, but stop and kill any monsters you see along the way. This is to complete hunting log entries. You will know that a monster is part of an entry by the message you receive after slaying one. The experience bonus you receive for completing entries far outweighs the minute or so it takes to kill them. Also, when you look to gain page completion bonuses, you will not have to backtrack.

If you follow these ffxivarr leveling guide and participate in any fates that pop up near your area, you will be level 10 before you’ve completed all of the quests in the area.

On the chance of repeating myself, this article is just a brief primer on leveling. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on leveling, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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FFXIV: The difference between version 1.0 and 2.0

Update: This article is just a brief primer on Final Fantasy XIV: A Realm Reborn. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed information on Final Fantasy XIV: A Realm Reborn, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

ffxiv gameplay

Square Enix‘s highly anticipated MMORPG Final Fantasy XIV initially launched worldwide back in September of 2010. Originally a PC platform game, the company had hoped to branch out to Playstation 3 systems to allow more fans access to play. However, this hope was quickly put on hold. Upon the Windows PC release of FFXIV, both critics and players expressed negative opinions and reviews. Many complained and critiqued the gameplay stating it was tedious, boring and most of all outdated. Square Enix originally tried to fix the game’s content with frequent patches but to no avail. The extremely negative outcry about this MMORPG caused the Square Enix president Youichi Wada to issue a public apology to all fans and players. The company decided ultimately that the best way to salvage FFXIV was to start over. The original FFXIV was shut down in November of 2012. In order to explain to players the changes happening, a conclusion trailer titled the “Seventh Umbral Era,” was added and the company revealed that there would be a FFXIV: A Realm Reborn also later to be known as FFXIV 2.0.

In December of 2010 while FF XIV 1.0 was still running, Square Enix decided it was best to start off with a clean slate by hiring new development and planning teams. In order to fix what was wrong, new producer and director Naoki Yoshida communicated with players through forums and polls. The feedback greatly helped the team to decide what arduous and tedious game mechanics should be removed. Unlike FFXIV version 1.0 this new FFXIV: A Realm Reborn, or 2.0, eliminated things like the Fatigue System and Physical Levels. Square Enix also decided in order to achieve the best gameplay, they needed to nix the original game client and servers. By doing this, the new FFXIV would include improvements such as: lowering the high graphic PC requirements, inserting new geography to the FFXIV world, cross-server play, a new main scenario, PvP and also the ability to jump while traveling on mounts or by foot.

FFXIV: A Realm Reborn will give fans and players a whole new gaming experience. There is the introduction of ffxiv arr jobs and classes, or simply put, class specializations. When it comes to character creation, there will be five different races to choose from, with slight attribute differences to prevent one race from being overpowered. The Fatigue System was completely removed and replaced with an Inn system. When a player logs out in his personal space, resting XP will be earned, allowing for faster leveling, crafting and gathering.

On the chance of repeating myself, this article is just a brief primer on Final Fantasy XIV: A Realm Reborn. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed information on Final Fantasy XIV: A Realm Reborn, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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FATE, Guildleves and Other Questing Mechanics in FFXIV ARR Explained

Update: This article is just a brief primer on questing mechanics. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on questing mechanics, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

Final Fantasy XIV offer events called fates, not so unlike Guild Wars 2 Dynamic Quest. Join in the fate and kill, and escort, then get experience and gold. Anytime I saw one, I ran in and joined it. Then there were quests called Guildleves. Then there were Hunting Log quests and before I knew it, there was so much to do I got very sad realizing that this was only a three-day long beta.

Final-Fantasy-XIV-ARR-Beta-3-356

Now, lots of games have tons of things to do but this game made me actually want to do them. I can’t go over any exact details but I wanted to share what was most exciting to me about this game and that is the class skill system. You see, in Final Fantasy XIV, you can be every single class in final fantasy xiv you want. Also, every profession.

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Final Fantasy XIV Realm Reborn Guides to Aetherytes

Update: This article is just a brief primer on aetherytes. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on aetherytes, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

Final Fantasy XIV Aetherytes are a mystery to all of the people in Eorzea. Eorzea is the land that the Gods favored, and it seems that the people of this land flocked there because of the Aetherytes. They are valued by everyone and used as a way of everyday life. They truly are an asset.

The history of the Final Fantasy XIV Aetherytes is as follows. No one knows where they came from, who made them, or how they got there. These special pieces of crystals seem to have the power to assist people in many different ways. The Aetherytes have been placed in multiple places around Eorzea. They can be found in many different locations and each will teleport people to different areas. During teleportation, the user turns into mist and is reassembled in the new zone. The Aetherytes also restore all HP (Health Points) and MP (Mana Points), act as a warping devise by setting home points, and allow the user to begin any levequests in his or her possession from that area.

The Final Fantasy XIV Aetherytes can be found inside cities and in field areas. The citizens have given them names; La Noscea Aetheryte, Thanalan Aetheryte, The Black Shroud Aetheryte, Mor Dhona Aetheryte, and Coerthas Aetheryte. Once a character touches an Aetheryte for the first time, that crystal is added to a teleport list allowing the user to teleport to that crystal any time in the future. An interesting fact about these crystals is that as long as the leader of a party has accessed the crystal, the whole party can teleport with him or her even if they have not touched the crystal.

Aetheryte Plaza in final fantasy
As seen in this site, there are even more interesting things about the Final Fantasy XIV. Along with the Aetherytes, there are Aetherial Gates and Aetherial Nodes. The Aetherial Gates have also been very helpful and found throughout many areas. These can be used to restore HP and MP as well as set home points. The Aetherial Nodes normally appear after a user has completed a levequest. They allow the user to teleport back to the Aetheryte crystal the quest started from.

Even though the Final Fantasy XIV guide to Aetherytes are mysterious, they do not seem to pose a threat to anyone. They are helpful crystals that all players should locate and learn how to use to their benefit. These crystals can make traveling through the lands very convenient.

On the chance of repeating myself, this article is just a brief primer on aetherytes. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on aetherytes, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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Armoury in Final Fantasy 14 Realm Reborn

Update: This article is just a brief primer on armoury. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on armoury, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

The Final Fantasy XIV Armoury is the way FFXIV handles classes. Other MMORPG’s have handled classes in a variety of ways, from systems where you choose a class and are stuck with it, to ones where there are no classes, only skills, and you can potentially level them all up fully. The Final Fantasy XIV Armoury system incorporates parts of both of these. There are archetypal classes, however, you aren’t stuck into any one of them.

ffxiv realm reborn gameplay

I have played a lot of MMORPG’s, and one of the problems I, and many other players have had, is that it’s really fun to try out the many different roles available in an MMO. The advantage the Final Fantasy XIV Armoury system has over other games with typical RPG class roles, is that instead of having to create an entirely new character to try a new class, you can just swap weapons.

The Final Fantasy XIV Armoury system, keeps the class structure of more standard RPG’s, while also having the freedom of games like DarkFall, to play any role on the same character. In addition to solving the problem of constant re-rolling, it can be immensely fun. It’s great to be able to just change your class any time you want, by equipping a different weapon. Getting bored playing a wizard? Just yank out your sword and whack away! It also reduces the annoyance of finding a tank, or a healer, that you get in other MMORPGs. Many times while playing World of Warcraft, and similar games, I’ve had to sit around for hours waiting for a tank, or a healer. It’s almost always the case that there are more damage dealing classes than healing or tanking classes to go around, but this largely reduces the problem, though not completely solving it. After all, even if everyone CAN play a healer or tank, not everyone will want to. None the less, if you find yourself lacking one or the other, you can take up the role, while still improving the same character.

In short, the ease with which you can change Final Fantasy XIV classes, and roles, is a great addition to the game. It keeps things from getting boring and reduces the tendency for one or two classes to be vastly over played, while keeping the role oriented play, which is so symbolic of MMORPGs, and rather fun.

On the chance of repeating myself, this article is just a brief primer on armoury. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on armoury, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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Final Fantasy XIV Disciples of the Land

Update: This article is just a brief primer on disciples of the land. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on disciples of the land, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

Final Fantasy XIV or FFXIV is the upcoming MMORPG installment in Square Enix’s Final Fantasy series. Final Fantasy XIV starts in a new land with some familiarities for previous players of Square Enix’s first MMORPG Final Fantasy XI. One of the game elements returning to Final Fantasy XIV is the crafting element renamed Disciples of the Land.

The classes are organized into four Disciplines; below is a detailed look into the Disciples of the Land, for information on the concept of disciplines, visit the Final Fantasy XIV Guide website.

The Disciples of the Land is a subgroup of the overall crafting jobs for crafting enthusiasts in Final Fantasy XIV. Players can choose to gather items throughout the player world. The Disciples of the Land is broken into jobs such as BotanistMiner, and Fisher.

ffxiv botanist

Botanist is the study of plants or plant biology. Miners work exclusively within mines and extract valuable minerals. In application to the Final Fantasy XIV world, there is not much information currently available regarding the actual gameplay mechanics. Although some players have speculated due to the similarities between Final Fantasy XIV and Final Fantasy XI that the job will allow players to gather items at gathering points scattered throughout various worlds. In an interview by Square Enix, a player will only be able to see the gathering points attributed to the player’s equipped Disciples of the Land. What this means is that a player equipped with a Disciples of War job will be unable to see a Disciples of the Land gathering point.

Disciples of the Land will work in conjunction with Disciples of the Hand. Disciples of the Hand is a job creating consumable items for players throughout the world. Disciples of the Hand jobs such as Alchemist will be able to benefit directly from the items gathered under the Disciples of the Land job Botanist. This will allow players to reap a ripe profit by cutting out the middle man in synthesizing consumable items. Another job correlation will be Blacksmith and Miner.

ffxiv blacksmith

According to interviews with Square Enix, Final Fantasy XIV is set for release in the fourth quarter of 2010. It is a highly anticipated game by fans of the Final Fantasy series.

On the chance of repeating myself, this article is just a brief primer on disciples of the land. Since the time of writing, I’ve found this guide. I recommend you head over and get yourself a copy as well. Not only does it have an insanely detailed chapter on disciples of the land, but an absolutely brilliant leveling guide as well (see my review). I so wish I had gotten that when I first bought the game – it would have saved me a lot of time (which could have been used to improve the design of this blog instead :))

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